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	<title>Comments on: Good vs. Bad</title>
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	<description>comments, observations and tidbits from a girl that loves social networking</description>
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		<title>By: micala</title>
		<link>http://shannonatwork.wordpress.com/2008/05/01/good-vs-bad/#comment-115</link>
		<dc:creator>micala</dc:creator>
		<pubDate>Fri, 02 May 2008 12:09:05 +0000</pubDate>
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		<description>Thanks Kip! I completely agree. It really did feel like a &quot;my way is better than your way&quot; sort of argument and frankly, that&#039;s not doing anyone any good. There are a million different ways to use all of these tools and I think sometimes people forget that their way might not work for someone else. Thanks for your comments!</description>
		<content:encoded><![CDATA[<p>Thanks Kip! I completely agree. It really did feel like a &#8220;my way is better than your way&#8221; sort of argument and frankly, that&#8217;s not doing anyone any good. There are a million different ways to use all of these tools and I think sometimes people forget that their way might not work for someone else. Thanks for your comments!</p>
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		<title>By: Kip Yellowjacket</title>
		<link>http://shannonatwork.wordpress.com/2008/05/01/good-vs-bad/#comment-114</link>
		<dc:creator>Kip Yellowjacket</dc:creator>
		<pubDate>Fri, 02 May 2008 08:26:25 +0000</pubDate>
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		<description>Hi Shannon,

That heated back and forth you experienced regarding in-world quizzing is familiar to me as well.  I haven&#039;t actually experienced heated discussion on the topic, but I have had discussions with educators who questioned the need or desire for in-world quizzing tools.  I think that some educators like to one-up other educators by suggesting they know how to best make use of the SL platform.  They see more traditional quizzing formats such as multiple choice as a an old-school approach and therefore an unnatural match with SL and other virtual worlds.  While there may be some truth to this, I don&#039;t quite see why some feel the need to debate it.  It comes across as arrogant and non-constructive.  A programmer friend of mine assisted me in making an LMS-integrated quizzing tool for use on the Second Life English SIM.  We felt such a tool would be useful for basic (by no means thorough...just a snapshot) ESL assessment and general quizzing.  We also welcomed the challenge of integrating a tool with an LMS (Claroline...similar to the Sloodle project).  In my mind, such in-world quizzing solutions can be viewed as &quot;SL extras&quot;.  I don&#039;t see anything wrong with that. :)  Thanks for the interesting post.  See you in-world!</description>
		<content:encoded><![CDATA[<p>Hi Shannon,</p>
<p>That heated back and forth you experienced regarding in-world quizzing is familiar to me as well.  I haven&#8217;t actually experienced heated discussion on the topic, but I have had discussions with educators who questioned the need or desire for in-world quizzing tools.  I think that some educators like to one-up other educators by suggesting they know how to best make use of the SL platform.  They see more traditional quizzing formats such as multiple choice as a an old-school approach and therefore an unnatural match with SL and other virtual worlds.  While there may be some truth to this, I don&#8217;t quite see why some feel the need to debate it.  It comes across as arrogant and non-constructive.  A programmer friend of mine assisted me in making an LMS-integrated quizzing tool for use on the Second Life English SIM.  We felt such a tool would be useful for basic (by no means thorough&#8230;just a snapshot) ESL assessment and general quizzing.  We also welcomed the challenge of integrating a tool with an LMS (Claroline&#8230;similar to the Sloodle project).  In my mind, such in-world quizzing solutions can be viewed as &#8220;SL extras&#8221;.  I don&#8217;t see anything wrong with that. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Thanks for the interesting post.  See you in-world!</p>
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