Entries tagged as ‘virtual worlds’
Today was a big day for virtual worlds.
* IBM and Second Life have managed to figure out how to have an avatar move from Second Life to Open Sim.
* Vivaty announces public beta with Facebook and AIM
* Google announces their own virtual world, Lively.
These are all pretty big things. Interoperability is something that’s been discussed for a while now and the idea of allowing avatars to move freely from one virtual world to another is a pretty sweet thing. With as scattered as I feel in the social media realm these days, the ability to have just one avatar, one identity, that’s able to move around .. makes me happy.
Vivaty and Lively are virtual worlds that are web-based and they both allow you to create your own ’scenes’ and interact with others. There’s a lot of customization in both – you can change how your room looks, move furniture around, pick new clothes/hair for your avatar. Vivaty works with Facebook and AIM and Lively is its own thing that you can embed in your own website. Both very cool, both with a lot of potential.
I don’t see myself using either Vivaty or Lively much right now for a few reasons. The main reason is that both are PC-only at this point and I spend most of my ‘free time’ on my Mac. I’m sure it’s being worked on and I sure hope so. The PC only stuff makes me cranky. If we can get people to move from one virtual world to another, surely we can get these things to work on a Mac.
Categories: facebook · second life · vivaty
Tagged: aim, facebook, interoperability, lively, second life, virtual worlds, vivaty
I got an email yesterday from Vivaty letting me in on the news that they’ll be moving to public beta and that Vivaty will now also with with AIM.
I posted previously about Vivaty and the potential I think it has. It’s a cool little virtual scene environment that’s all web-based and for that alone, I think it’s a good thing. TechCrunch has a great post about Vivaty and this news so you can pop over there and read the whole thing.
One thing that I’ve been thinking about, however, is how useful this might be in AIM. I use AIM a lot for work and to connect quickly with co-workers and friends. It’s a small little program that provides a fast, easy way to get answers. Now, if Vivaty works with AIM is that something that would make AIM better for me? Personally, I doubt it. I’m using AIM *because* it’s fast, easy and gets me what I need. Vivaty is great, truly.. and I think it’s a good tool, but for me.. Vivaty and AIM are not a good match.
I’m also not one of those Facebook “chat” people. Facebook is fantastic and I certainly do have a Facebook profile, but for me.. that’s all Facebook is. I’m not using Facebook to chat, or play games, or interact with the community in general. I know a boatload of people *are* using Facebook for those things and I think that’s great. Do your thing.. I’m just not.
So, that being said.. I think it’s neat that Vivaty is in public beta and people can now add it to their Facebook and AIM and make your own scene and connect there. Good on ya, Vivaty.
Categories: facebook · social media · vivaty
Tagged: aim, facebook, public beta, social networking, virtual worlds, vivaty
A discussion took place yesterday on the Second Life Educator’s mailing list that quickly turned into a fairly heated argument with each side stating their positions. I truly got to the point where I just didn’t even read the emails anymore and deleted them immediately upon their arrival in my inbox.
The discussion began when a fairly new educator to Second Life asked how she might go about giving her students a quiz in-world. Someone responded back to her fairly quickly in what was, in my opinion, a judgmental tone asking why she’d want to do that in Second Life vs. just on the web. He talked about the use of the virtual space and how we should really just use the best tool for the job and maybe that’s the web instead of Second Life if you’re wanting to give a quiz.
In response, another educator called him out on that and referred to several comments he’d made before about these same things and who was he to judge what would be best?
Fast forward about 4 hours and about 30 emails later with an awful lot of unnecessary back-and-forth and now I’m deleting emails on the subject.
I see the point that it really is important to use the best tool for the job and maybe that means that giving a quiz inside Second Life is not the ‘best’ way to do something. However, things like Sloodle (from what I understand) were developed for this purpose. Believe me, I’m all about using the best tool for the job and I’m a firm believer in the fact that what might be the best thing for me to use, might very well NOT be the best tool for you. That being said, I also completely value the immersiveness of Second Life and virtual worlds and if we’re teaching students in that environment, then I think that sometimes it’s also beneficial to assess their learning in the same space without removing them and testing them on the web.
My frustration with the discussion stems from this – Why are we so quick to judge and tell people what they should be doing because *we* think that’s the best way. Why are we not recognizing that every person has different methods and goals they want to accomplish and why are we not helping them, unconditionally, to reach those goals?
Categories: second life
Tagged: education, second life, sloodle, virtual worlds
The first week of September is shaping up to be a really interesting and exciting time. Not only is the Second Life Community Convention being held from September 5-7 in Tampa, FL with a track dedicated to education, but the Virtual Worlds Conference being held in Los Angeles, CA on September 3,4 is also now featuring education as one of the focuses.
It’ll be a busy week with some pretty fantastic ideas, inspiration and connections. I can’t wait.
Categories: second life
Tagged: education, los angeles, second life, slcc, tampa, virtual worlds, virtual worlds conference
With the launch of Sun’s Project Wonderland toolkit, and my recent trip to Boston for the Digital Media Summit on Immersive Education, I’m realizing that my avatar is going to need a way to move easily between virtual environments – she needs a passport.
There’s been discussion of this recently – of ways to allow your avatar and identity to move with you through the different virtual environments and I for one, applaud this. Micala should be able to live in SL or WoW, or Kaneva, or There, or Project Wonderland, or wherever else she wants to be. Just like I have a specific email address, I should have a specific “passport” ID that allows me portability between these worlds.
There are a lot of VW’s out there now.. and it’s really just “getting started”. Think about what we’ll have in five or ten years. I fully believe that there will never be “ONE” virtual world that we all log into to do every single thing we need to do online, so we need ways to move around easily.
Plus my avatar’s passport photo would look a MILLION times better than my real passport photos have *ever* looked.
Categories: second life
Tagged: kaneva, online identity, portability, project wonderland, second life, there.com, virtual worlds, WoW